Claude Report — 2026-06-28
- Epic Games adds official Unreal Engine Skills plugin to Claude Code marketplace (June 26): 30+ toolsets, hundreds of editor tools via MCP
- Anthropic Economic Index "Cadences" (June 26): Claude usage mirrors real-world daily rhythms; heavy delegators most optimistic about their jobs
- Claude Code v2.1.193 (June 25): OpenTelemetry response logging, live bash path autocomplete, full shell auto-mode classifier
- MCP server-legacy@2.0.0-alpha.3 (June 25): frozen v1 SSE transport and OAuth helpers ease v1→v2 migration
- claude-agent-sdk-typescript v0.3.193 (June 25): Browser SDK gains `promptSuggestions` option for follow-up hints
🚀 Anthropic Official
Anthropic Economic Index report: "Cadences" (June 26)
Publishes the quarterly Economic Index focused on usage timing: Claude activity mirrors real-world rhythms — recipe queries peak at 6 pm, personal use spikes on weekends, and professional tasks cluster on weekday mornings. Survey respondents who delegate the most to Claude express the greatest optimism about their own job prospects and skill value, suggesting augmentation rather than displacement.
Claude Code v2.1.193 (June 25)
Adds autoMode.classifyAllShell to route all Bash/PowerShell commands through the auto-mode classifier; adds auto-mode denial reasons to the transcript, denial toast, and /permissions recent-denials list; adds claude_code.assistant_response OpenTelemetry log event with the model's full response text; adds live file-path autocomplete in bash mode (!); adds startup notice when MCP servers require authentication; adds automatic memory-pressure reaping for idle background shell processes; fixes stale /model UI after /login, spurious backgrounding cancellations, pinned-agent re-prompting after auto-updates, and phantom "general-purpose (resumed)" subagents.
🔌 Claude Code Plugins
unreal-engine-skills-for-claude-code — newly added to marketplace
Adds Epic Games' official Unreal Engine plugin to the Claude Code official marketplace (June 26, PR #3396, by bryan-anthropic); connects Claude to the Unreal Editor via MCP, exposing hundreds of tools across 30+ toolsets — actors, blueprints, materials, Niagara VFX, Sequencer, Control Rigs, State Trees, UMG widgets, Gameplay Ability System, and automation testing.
Unchanged in window: tracking skipped — plugin ranking cache unavailable this cycle
🛠️ Skills
None of the top 5 updated in window.
Unchanged in window: anthropics/skills, alirezarezvani/claude-skills, Piebald-AI/claude-code-system-prompts, glebis/claude-skills, ComposioHQ/awesome-claude-skills
🤖 Agents & Subagents
claude-agent-sdk-typescript v0.3.193 (June 25)
Adds promptSuggestions option to Browser SDK query() so the remote CLI emits follow-up suggestions after each response; fixes brief console window flashes on Windows when spawning CLI subprocesses.
Unchanged in window: nicobailon/pi-subagents, Chachamaru127/claude-code-harness
🔗 MCPs & Integrations
@modelcontextprotocol/server-legacy@2.0.0-alpha.3 (June 25)
Publishes the new @modelcontextprotocol/server-legacy package with a frozen MCP v1 SSE transport and OAuth Authorization Server helpers, giving server authors a stable migration bridge from v1 to the upcoming v2 protocol without requiring a full transport rewrite.
Unchanged in window: awslabs/mcp, github/github-mcp-server, modelcontextprotocol/python-sdk, modelcontextprotocol/typescript-sdk (main), portainer/portainer-mcp
💡 Community — Workflows & Ideas
No relevant news today.
📰 Quick Mentions
Relevant links that don't warrant a section of their own:
- claude-code-action v1.0.158 (June 25) — minor patch with no published changelog
- modelcontextprotocol/typescript-sdk — updated June 27 (maintenance activity toward July 28 stable spec release; no standalone tag in window)